May 17, 2017 23:38:23 GMT -5
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May 17, 2017 14:03:14 GMT -5
bow likes this
Post by gauntlet on May 17, 2017 14:03:14 GMT -5
level 2 skill SKILL NAME: aerial lift ACTIVE/ PASSIVE: passive DESCRIPTION: This skill allows the bruiser to user their power fists to jump once again while airborne, or to double jump. All basic attacks used after a single jump add two stacks to the relentless combination meter instead of just one. Although the bruiser initially only receives one extra jump, more jumps may be earned in the air for every three stacks earned on relentless combination. This allows the user to successfully juggle enemies in the air if they consistently earn stacks on their combo.
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May 29, 2017 15:18:02 GMT -5
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May 29, 2017 14:48:17 GMT -5
bow likes this
Post by gauntlet on May 29, 2017 14:48:17 GMT -5
skill reset for final blow SKILL NAME: final finish ACTIVE/ PASSIVE: active DESCRIPTION: The bruiser's next basic attack bundles the power of three basic attacks into one single punch with increased range. Bonuses such as increased attack speed, armor penetration or life steal on basic attacks boost the base damage of the attack instead of applying those said effects. Normal damage boosts work just the same and also stack damage on the single hit. If the target is below 50% health, this strike uses the power of six basic attacks. If the target is below 25%, the strike uses the power of nine basic attacks.
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May 29, 2017 15:54:20 GMT -5
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May 29, 2017 15:08:49 GMT -5
toast likes this
Post by gauntlet on May 29, 2017 15:08:49 GMT -5
level 3 skills SKILL NAME: power guard ACTIVE/ PASSIVE: active DESCRIPTION: By slamming his fists together, the bruiser creates a transparent barrier at his anterior that completely blocks the next enemy skill or basic attack. If the physical barrier successfully blocks an attack, the bruiser is given a temporary added boost to their lifebar. This increase is equal to 10% of the bruiser's base heath. As long as this boost remains, the bruiser receives a slight increase to attack speed. SKILL NAME: breath taker ACTIVE/ PASSIVE: active DESCRIPTION: The bruiser's next basic attack deals bonus damage and launches his target in the air. If the bruiser is successful in knocking his foe into the air, he receives increased damage on his next three basic attacks. During this time, the bruiser receives an increase to movement speed and jump height until the three basic attacks are made.
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