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Apr 30, 2017 15:37:52 GMT -5
bow likes this
Post by Aleister on Apr 30, 2017 15:37:52 GMT -5
SKILL NAME: Elemental Fusion ACTIVE/ PASSIVE: active DESCRIPTION: "I'm like a damn scientist or somethin.." Upon reaching level 2 the Opportunist gains the ability to fuse together elements that his spear gains from Elemental Siphon into an entirely new element. That specific element only being able to be acquired through this method. As well the ability allows the Opportunist to store three of these combined elements in his spear at a time, separately from the non-combined elements. Every element that can be acquired can be fused together through this ability. Combining two separate elements creates an entirely new one, while two of the same element will simply make a stronger but albeit different looking version. Some examples are as follows.
Fire + Earth = Magma Water + Fire = Steam Lightning + Air = Plasma Earth + Unholy = Gravity Fire + Fire = Blue fire Holy+ Unholy = Randomly buffed version of either ability
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May 11, 2017 14:16:56 GMT -5
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May 11, 2017 14:16:10 GMT -5
mark likes this
Post by Aleister on May 11, 2017 14:16:10 GMT -5
SKILL NAME: Dawn-Walker ACTIVE/ PASSIVE: active DESCRIPTION: "Hooooly crap this is high.." With a running start the Opportunist launches themselves up incredibly high into the air, so high that they're unable to be seen by the naked eye. Spiraling down through the sky the Opportunist's weapon glows with a bright white light as they fly downwards, before landing spear first on top of an enemy. Dealing damage and emitting a flash of white light just for cosmetic effect. As well the use of Dawn-Walker gives the Opportunist a random elemental charge.
SKILL NAME: Elemental Form ACTIVE/ PASSIVE: active DESCRIPTION: "Now this is more like it.." The Opportunist has learned to use his elemental charges on more then just his weapon. Instead of using it for his weapon the charges can now be used to buff the Opportunist themselves. Upon use of this ability the user's hair, eye, and armor colors change to correspond with the used elemental charge for cosmetic purposes. The practical use of the ability however is that it gives the user a boost in their attack and speed for the duration of its use, while also letting them passively generate more charges of the element that they used for the ability.
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Jun 3, 2017 1:08:05 GMT -5
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Jun 3, 2017 0:30:33 GMT -5
bow likes this
Post by Aleister on Jun 3, 2017 0:30:33 GMT -5
SKILL NAME: Elemental Wrath ACTIVE/ PASSIVE: active DESCRIPTION: "Theres no way it can get better then this.." Elemental Wrath is essentially a stronger and much cooler looking version of the Opportunist's Elemental Form skill. With the sacrifice of one of the elemental charges in their weapon the Opportunist is able to transform their body into a large elemental based on what type of charge it was. While the appearance, height and weight of the elemental varies depending on what type it is the abilities stay the same.
When in their Elemental form the Opportunist gains a breath attack, able to spew a blast of whatever element they are out of their mouth. While also able to conjure a larger spear made purely out of the same elemental, and now gaining the ability to use their fists as a weapon. For the duration of the skill the Opportunist is stuck in this elemental form and the skill can't be cancelled early. Once the skill wears off however it goes into a long cool-down, the longest cool-down that the Opportunist's skills possess.
SKILL NAME: Radial Orbs ACTIVE/ PASSIVE: active DESCRIPTION: "Neat.." At the cost of one of their elemental charges the Opportunist is able to create three glowing orbs of energy that rotate around their body. The orbs being made out of whatever element that was sacrificed to create them. The orbs have three separate abilities that they can be used for. Though no one orb can be used for more then one attack.
The first use of the orbs is a simply one, when activated the orb will float over to the middle of the Opportunist's chest. Before enlarging at a rapid pace until exploding in a dome shaped area around the Opportunist. The explosion not only dealing damage in an AOE around the user but pushing any enemies that survive away from the user.
Secondly if the orbs struck with the tip of the Opportunist's spear it will instead erupt forward into a blast of energy similar to the Opportunist's Radial Burst attack. The difference being that while the blast pierces through enemies and hit others in a straight line, it does less damage compared to the original Radial Burst.
Finally the spears can be used for one last ranged attack. The Opportunist can grab one of the orbs in their hand and toss it up into the air, before smacking it with their spear like you would with a baseball bat. Flying through the air the orb strikes into a single enemy and makes a little explosion of elemental energy. The explosion not only dealing some damage but giving the Opportunist a random element that they're capable of using.
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