May 20, 2017 17:40:20 GMT -5
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May 20, 2017 17:12:48 GMT -5
Punk likes this
Post by raynauld on May 20, 2017 17:12:48 GMT -5
SKILL NAME: Crimson Threads ACTIVE/ PASSIVE: Passive DESCRIPTION: All the world's people are ultimately tied together by a red string of fate and love. The Crusader is able to keep track of his allies through the use of these aetherial threads created by his deity, using the threads to gauge their health, power, and feelings through reading the vibrations they create, among other parameters. They also serve as useful tools for helping to find a party member's that lost, should the need arise. Crimson threads are automatically applied to each member of a party with the Crusader, and are invisible to all but the Crusader; they are also intangible and do not hinder movement.
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May 26, 2017 2:46:06 GMT -5
mark likes this
Post by raynauld on May 26, 2017 2:46:06 GMT -5
SKILL NAME: Fortis in Arduis ACTIVE/ PASSIVE: passive DESCRIPTION: Faith is the shield which separates the Crusader from their more heretical foes. When the going gets particularly tough, the Crusader's faith shines through thick and thin; the Crusader's armor values increase relative to the number of hits taken and the number of foes they currently face, up to a maximum of seven. This skill may only be activated when the Crusader's health is at fifty percent or lower; should the Crusader be healed beyond that mark, the skill's benefits disappear until that threshold is once again broached. SKILL NAME: Deus Vult ACTIVE/ PASSIVE: active DESCRIPTION: The battlecry of all great Crusaders of the world - God wills it! If the Crusader is within reasonable range of someone whom is about to be struck, they need merely shout the battlecry and move to block the strike. The Crusader will take the strike in their place, just as their God wills, protecting them from harm - though, it's not like this skill provides any damage reduction from attacks other than what the Crusader already has for that particular statistic.
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Jun 2, 2017 22:27:35 GMT -5
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Jun 2, 2017 5:54:25 GMT -5
mark likes this
Post by raynauld on Jun 2, 2017 5:54:25 GMT -5
SKILL NAME: In Excelsis Dea ACTIVE/ PASSIVE: Passive DESCRIPTION: Even if the Crusader is not front and center protecting their allies, they will still benefit from their protection. All allies connected to the Crusader by the Crimson Threads enjoy a twenty-five percent damage reduction against all attacks. In exchange, however, the Crusader takes that damage in their stead. Damage taken in this manner may not be mitigated by armor or other defensive skills such as Fortis in Arduis. SKILL NAME: Crimson Condemnation ACTIVE/ PASSIVE: Active DESCRIPTION: Crimson chains launch from the Crusader's location and latch onto foes, up to a maximum of seven foes within fifteen feet. These chains tighten around foes and restrict movement, slowing foes' movement speed by ten percent; upon the Crusader's next action, the chains forcibly pull enemies to the Crusader's location, generating aggro for the Crusader as Ave Maria does. This skill is less effective against dungeon bosses and bounty targets; it is useless against raid bosses. For the record, I am aware of the rules involving emotions and the roleplay; that's why the offending skill (or at least what I assume it is) was changed to a radically different skill. Additionally, I'm fine with having it said that anything involving the phrase "love" or any other emotion is just flavor text because that's easier than trying to fight for it; if that means having to change previous skills to fit some mold than so be it.
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