May 12, 2017 19:53:32 GMT -5
Post by albatross on May 12, 2017 19:53:32 GMT -5
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ALBATROSS
ALBATROSS
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Kaikane Kalawaiʻa
[break]23 YEARS OLD
[break]Male
Kaikane Kalawaiʻa
[break]23 YEARS OLD
[break]Male
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Leviathan
Leviathan
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[attr="class","a-attacker-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] Energetic || Gallant || Relaxed || Stern || Cooperative || Determined | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] A Challenge || Thrill of Battle || Bad Jokes || Swimming || Discovering Places |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] Neglectful || Secretive || Chaotic|| Action First Think Later || Too Merciful | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] Betrayal || Stupidity || Weakness || Unearned Mercy || Pointless Vengeance || Tasteless Food |
[attr="class","a-attacker-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] [break]Broad Sword [break]Trident [break]Spear [break]Lance | [attr="class","a-c-info"] [attr="class","a-classdesc"] There are many names for those who are able to harness and take up the elements of nature. The Leviathan is a class based on the hybrid blood of the aquatic dragon and the authoritative control and manipulation of water and aquatic life. Leviathan's consider themselves one with the element and through their bodies, they are able to channel the essence of nature and become the inner beasts of that element. However, such transformation requires an abundance of the element. When there is a lacking, they are able to create the element until they have enough to fully utilize the abilities they possess. |
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[attr="class","a-attacker-divider"]class abilities
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[attr="class","a-cs-title"]Highlandian Draco
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
Albatross is a beacon of aquatic life. When in the presents of water, he is able to gain enhancements of abilities and also gain energy towards his transformation. If water is not present during battle, he is able to create rain. However, the arrival of rain is dependent on how much damage he has taken during battle. The lower his health, the more intense the storm. There are currently three levels of storms that can determine Albatross' current standing in battle.
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Light showers are the most common form of rain that can be best described as an area between 100% and 75% of Albatross' full health. During light showers, it is very difficult for transformation to take place. The lack of water would make it nearly impossible for the male to attempt. Light showers is where Albatross' will rely on his hand-to-hand or weapon skills most. Light showers is an area of affect skill and has a radius of 3 meters ( or 9-10 feet) and remains idle. Storm clouds will gather depending on Albatross' set location.
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Mild storms can be considered the area of 50% of Albatross' current health. During mild storms, Albatross becomes completely immune to combustion or lingering burn affects. He is also able to change the form of any part of his body into a refection of water. He is able to merge alongside the water collected during the storm and utilize it for swift movements to strike or escape. Since he is able to 'become water', an increase of speed takes place when he is swimming. However, his "body" is still visible among the water. His appearance, much like a mirror image, can in fact be attack and would cause usual damage as it would if he were in his normal form. He does not become invincible. Water may not be able to bleed, but he sure can. Mild storms have a radius of 6 meters ( or 19-20 feet) and will slowly gather depending on where the battle leads.
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Hurricanes can be considered the area of 25% or lower of Albatross' current health. During hurricanes, rain water lashes violently molding the environment to be much more dangerous than normal. Visibility for enemies begins to lower extremely. During hurricanes, Albatross is able to change the form of his body to liquid as he does during mild storms. Hurricanes are the only states of Highlandian Draco that he is able to transform into his aquatic dragon form. Hurricanes have a radius of 10 meters (or 32 feet) and will only follow where Albatross leads. Due to this, flooding conditions are somewhat contained within the circle area of affect.
Albatross is a beacon of aquatic life. When in the presents of water, he is able to gain enhancements of abilities and also gain energy towards his transformation. If water is not present during battle, he is able to create rain. However, the arrival of rain is dependent on how much damage he has taken during battle. The lower his health, the more intense the storm. There are currently three levels of storms that can determine Albatross' current standing in battle.
[break]
[break]
Light showers are the most common form of rain that can be best described as an area between 100% and 75% of Albatross' full health. During light showers, it is very difficult for transformation to take place. The lack of water would make it nearly impossible for the male to attempt. Light showers is where Albatross' will rely on his hand-to-hand or weapon skills most. Light showers is an area of affect skill and has a radius of 3 meters ( or 9-10 feet) and remains idle. Storm clouds will gather depending on Albatross' set location.
[break]
[break]
Mild storms can be considered the area of 50% of Albatross' current health. During mild storms, Albatross becomes completely immune to combustion or lingering burn affects. He is also able to change the form of any part of his body into a refection of water. He is able to merge alongside the water collected during the storm and utilize it for swift movements to strike or escape. Since he is able to 'become water', an increase of speed takes place when he is swimming. However, his "body" is still visible among the water. His appearance, much like a mirror image, can in fact be attack and would cause usual damage as it would if he were in his normal form. He does not become invincible. Water may not be able to bleed, but he sure can. Mild storms have a radius of 6 meters ( or 19-20 feet) and will slowly gather depending on where the battle leads.
[break]
[break]
Hurricanes can be considered the area of 25% or lower of Albatross' current health. During hurricanes, rain water lashes violently molding the environment to be much more dangerous than normal. Visibility for enemies begins to lower extremely. During hurricanes, Albatross is able to change the form of his body to liquid as he does during mild storms. Hurricanes are the only states of Highlandian Draco that he is able to transform into his aquatic dragon form. Hurricanes have a radius of 10 meters (or 32 feet) and will only follow where Albatross leads. Due to this, flooding conditions are somewhat contained within the circle area of affect.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]Tears of Diamond Eyes
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
Albatross considers himself more reliant on equipment during his early stages. However, this does not mean his control over the element is lacking. During light showers, he is able to ricochet droplets of water and utilize them as weaponry. The droplets themselves remain in liquid form but become sharp as a blade. The droplets themselves do very minimal damage singularly and only do slightly better in groupings. However, this move is considered one that Albatross is able to utilize when at a distance.
Albatross considers himself more reliant on equipment during his early stages. However, this does not mean his control over the element is lacking. During light showers, he is able to ricochet droplets of water and utilize them as weaponry. The droplets themselves remain in liquid form but become sharp as a blade. The droplets themselves do very minimal damage singularly and only do slightly better in groupings. However, this move is considered one that Albatross is able to utilize when at a distance.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]Transformation: Lernaean Hydra
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
During hurricanes, Albatross' current health standing is 25% or lower. During this window of health, he is able to unlock the potential to transform into a large multi-headed serpent. The transformation then restores Albatross' missing health completely allowing him continue the battle as the hydra. During this transformation, a large body of water is required due to the hydra being unable to move in any form other than swimming. Fortunately, the hydra's speed is increased greatly compared to that of Albatross when it comes to motion through water. Hurricanes are able to provide these large bodies of water. Albatross is also completely unarmed and only able to attack using his now enormous hydra body. No previous skills are able to be activated. However, the hydra is able to thrash about and cause disruptions within the environment of water. He is able to consume enemies or take in surrounding water to wash away enemies with extreme pressures. Unfortunately, the transformation does not last long. Transformation is able to take place for up to five minutes. Once the time has ended, Albatross will return to normal form with half of the remaining health he had during his hydra form. A cooldown of three minutes if required before another attempt at transformation. Also, he will not be able to transform again until obtaining 25% or less health once more. If he continuously transform, his maximum health during transformation will be lower than the previous.
During hurricanes, Albatross' current health standing is 25% or lower. During this window of health, he is able to unlock the potential to transform into a large multi-headed serpent. The transformation then restores Albatross' missing health completely allowing him continue the battle as the hydra. During this transformation, a large body of water is required due to the hydra being unable to move in any form other than swimming. Fortunately, the hydra's speed is increased greatly compared to that of Albatross when it comes to motion through water. Hurricanes are able to provide these large bodies of water. Albatross is also completely unarmed and only able to attack using his now enormous hydra body. No previous skills are able to be activated. However, the hydra is able to thrash about and cause disruptions within the environment of water. He is able to consume enemies or take in surrounding water to wash away enemies with extreme pressures. Unfortunately, the transformation does not last long. Transformation is able to take place for up to five minutes. Once the time has ended, Albatross will return to normal form with half of the remaining health he had during his hydra form. A cooldown of three minutes if required before another attempt at transformation. Also, he will not be able to transform again until obtaining 25% or less health once more. If he continuously transform, his maximum health during transformation will be lower than the previous.