May 10, 2017 1:00:08 GMT -5
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May 9, 2017 20:40:07 GMT -5
Post by inari on May 9, 2017 20:40:07 GMT -5
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INARI
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MINATO SHIMIZU [break]26 YEARS OLD [break]MALE
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onmyōji
[attr="class","a-fader"] [attr="class","a-attacker-divider"]user biography [attr="class","a-bio"] [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
attentive[break] compassionate[break] self-sacrificing[break] a quick study
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a home-cooked meal[break] courage[break] tactual sensations[break] small comforts
| [attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes | [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
quiet[break] defeatist[break] weak-willed[break] sensitive
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being alone[break] apathy[break] inaction in the face of suffering[break] blatant hypocrisy
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[attr="class","a-attacker-divider"]class information [attr="class","a-cbg"] [attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"]
katana[break] fan[break]
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the onmyōji class is one that engages in magic to deal damage, typically through paper charm magic and the summoning of shikigami to aid them. this attacker has very little going for them in the way of defense, to offset their high damage output.
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ATTACKER
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| [attr="class","a-c-parea"] [attr="class","ac-ptitle"]profession [attr="class","ac-ptxt"]
ARMORSMITH
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[attr="class","ap-attacker-armorsmith"]
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[attr="class","a-attacker-divider"]class abilities [attr="class","a-cag"] [attr="class","a-cskill"] [attr="class","a-cs-title"]INVOCATION [attr="class","a-cs-ap"]PASSIVE [attr="class","a-cs-desc"]
the starting passive that enables the onmyōji to summon a shikigami to aid themselves and any allies they might have.
while a summoned shikigami is obedient, the onmyōji gains a boost to their already high attack and weak defense. however, if the onmyōji is disrupted during the cast time of a summon after 80% of the cast time has been completed, there is a chance of a shikigami instead turning against the onmyōji and their allies instead of serving them. [break][break]
only one shikigami can be summoned at a time at level one. at level two, they can hold two at a time, and so on to a maximum cap of five at a time. the player can only ever summon one type of shikigami at a time. after a shikigami, or group thereof, have been summoned there is a 3 minute timer before they are dispelled, with a cooldown for that specific type of shikigami afterwards.[break][break]
if the onmyōji dies, the shikigami automatically lose their purchase in the game and disappear.
[attr="class","a-cskill"] [attr="class","a-cs-title"]SHIKIGAMI: BANSHEE [attr="class","a-cs-ap"]ACTIVE [attr="class","a-cs-desc"]
the first shikigami the onmyōji can summon emits a shrill sound-based attack that will lower the defense of surrounding enemies as it damages them, and stun enemies three levels under the onmyōji or more. this attack does nothing on anything immune to sound based attacks.
[attr="class","a-cskill"] [attr="class","a-cs-title"]PAPER CHARM: SEAL [attr="class","a-cs-ap"]ACTIVE [attr="class","a-cs-desc"]
the onmyōji temporarily changes a weaker monster into a paper charm, which it will remain for a time based on the level disparity between the player and the object beginning at 10 seconds and ending at a full minute. non-boss monsters and non-players a full 3 levels below the caster will have a 50% chance of being outright removed from battle.
[attr="class","a-ooc"] played by PASTEL[break] TOUKEN RANBU, MIKAZUKI MUNECHIKA - inari
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May 10, 2017 10:48:34 GMT -5
Post by toast on May 10, 2017 10:48:34 GMT -5
[attr="class","bw-i-border"] [attr="class","bw-i-bg"] [attr="class","bw-desc"] accepted
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