May 5, 2017 13:02:23 GMT -5
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May 5, 2017 12:05:02 GMT -5
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Post by ghost on May 5, 2017 12:05:02 GMT -5
SKILL NAME: FIRST ACT: MAGIC TOUCH SKILL RESET: 1/5 ACTIVE/ PASSIVE: Active DESCRIPTION: True to their name, the Phantom class makes use of their ability to become intangible in order to assassinate their chosen targets. However, this only applies to their hands! The Phantom is only able to make their hands intangible as a means to deal damage to enemies. During the duration of this ability, the Phantom can reduce what he touches to pixels triggering damage over time for five seconds. There is no base damage rather, the damage dealt is from the bleeding effect. The appearance of what he touches resets after his attack, leaving behind a small trail of pixels to signify the bleed. When used on barriers or other obstructions, the Phantom is able to destroy it. When used on skills, the Phantom receives the full damage regardless.
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May 5, 2017 12:07:15 GMT -5
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May 5, 2017 12:06:25 GMT -5
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Post by ghost on May 5, 2017 12:06:25 GMT -5
SKILL NAME: THIRD ACT: PICK A CARD ACTIVE/ PASSIVE: Active DESCRIPTION: Every Magician has tricks up their sleeves and in the Phantom's case, he's able to flick his wrists to bring forth five cards in each hand. The Phantom can skillfully throw these cards at enemies. The first set's cost takes up little energy though, if he creates more sets, the cost will multiply over three minutes. Once the three minutes are up, the cost is reset. The cards are known to be so sharp that they will inflict a bleeding status on enemies hit. The bleeding status deals damage over time for five seconds and it can stack damage if multiple cards hit.
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May 11, 2017 2:45:57 GMT -5
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May 11, 2017 1:55:10 GMT -5
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Post by ghost on May 11, 2017 1:55:10 GMT -5
SKILL NAME: Fourth Act: Sleight of Hand ACTIVE/ PASSIVE: active DESCRIPTION: the phantom is able to switch weapons in the middle of a battle through simply calling out his weapon choice by name after returning his previously equipped weapon back into a portal opened through 'down the rabbit hole'. his weapon is returned back into his inventory where it is placed on a three minute cooldown, locking him out of re-equipping it until the cooldown is refreshed. icons depicting weapon type will appear hovered around his wrist with a timer to help him track cooldowns. after all, a skilled performer understands the importance of never squandering time only taking advantage of every presented opportunity.
SKILL NAME: Fifth Act: Presto Change-o ACTIVE/ PASSIVE: active DESCRIPTION: with a snap of the phantom's fingers, he can magically transform bleeding enemies into harmless white rabbits of varying sizes. they remain in their bunny form until the bleeding duration is up and in this form, they are unable to use any skills. if their health is depleted to zero in this form, they disappear in a cloud of sparkly smoke. this ability cannot affect bosses and requires a great amount of energy to use, limiting the phantom to using this ability once per map. it is also important to note that bunnies cannot be made to bleed while they are already bleeding, therefore the bleed duration is preset. enemies in this form also gain some perks such as immunity to physical damage and increased evasion through buffing their speed.
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May 12, 2017 1:26:36 GMT -5
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May 11, 2017 2:47:12 GMT -5
Post by ghost on May 11, 2017 2:47:12 GMT -5
SKILL NAME: Love Tap ADDITIONAL SKILL: 1/3 ACTIVE/ PASSIVE: Passive DESCRIPTION: One touch from the Phantom is all anyone really needs to become a bleeding heart. For every critical damage the Phantom lands, the enemy is put under bleeding status and stacks bleeding from his other skills. The ability does not stack itself and cannot activate if the enemy is already under bleeding status. Bleeding enemies will bleed for an additional five seconds regardless if the passive is triggered. This secondary ability is automatically in effect once an enemy starts to bleed. SKILL NAME: Sixth Act: ACTIVE/ PASSIVE: Active DESCRIPTION:
SKILL NAME: Seventh Act: ACTIVE/ PASSIVE: Active DESCRIPTION: desc
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May 11, 2017 2:47:50 GMT -5
Post by ghost on May 11, 2017 2:47:50 GMT -5
SKILL NAME: Last Resort: ACTIVE/ PASSIVE: active/ passive DESCRIPTION: desc SKILL NAME: Finale: ACTIVE/ PASSIVE: active/ passive DESCRIPTION: desc
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