Apr 21, 2017 16:17:22 GMT -5
Post by faust on Apr 21, 2017 16:17:22 GMT -5
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[attr="class","a-face"]
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FAUST
FAUST
[attr="class","a-basicinfo"]
NARCISSA CASTOR
[break]23 YEARS OLD
[break]FEMALE
NARCISSA CASTOR
[break]23 YEARS OLD
[break]FEMALE
[attr="class","a-classname"]
ASMODEUS
ASMODEUS
[attr="class","a-fader"]
[attr="class","a-attacker-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] ebullient[break] self-reliant[break] clear-headed[break] assertive | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] luxury[break] winning[break] goats[break] appreciation |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] leisurely[break] unsentimental[break] violent[break] unruly | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] walking[break] paying for things[break] lectures[break] being told no |
[attr="class","a-attacker-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] gauntlet & [break] focus [break] | [attr="class","a-c-info"] [attr="class","a-classdesc"] the asmodeus class is known to make pacts within a party that augment their basic attack while benefitting the entire party with a stat boost. these pacts effectively work like stance changes, and cannot be stacked. that said, they grow stronger the more people are present within a party. they are typically equipped with a gauntlet and focus mix, granting them the ability to switch between up close and medium range in their basic attacks. |
[attr="class","a-c-rarea"]
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[attr="class","a-attacker-divider"]class abilities
[attr="class","a-cag"]
[attr="class","a-cskill"]
[attr="class","a-cs-title"]SNAKEROOT TREATY
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
the snakeroot treaty is the first passive granted to every asmodeus class. stat boosts are granted to the asmodeus based on the classes they have made a pact with. when an attacker is in the party, the asmodeus themselves will gain a boost to their attack, their claws growing aesthetically longer. when a defender is in the party, the asmodeus is granted a temporary defense raise, and their horns light up with a blue flame. when a utility is added to their party, the shoulder braces of the asmodeus' branch out into black sparks that form a set of 'wings.'
[break][break]in order for the asmodeus to have all stat boosts and aesthetic effects, they require a well-rounded party. regardless of the party composition, the asmodeus is granted the ability to float.
the snakeroot treaty is the first passive granted to every asmodeus class. stat boosts are granted to the asmodeus based on the classes they have made a pact with. when an attacker is in the party, the asmodeus themselves will gain a boost to their attack, their claws growing aesthetically longer. when a defender is in the party, the asmodeus is granted a temporary defense raise, and their horns light up with a blue flame. when a utility is added to their party, the shoulder braces of the asmodeus' branch out into black sparks that form a set of 'wings.'
[break][break]in order for the asmodeus to have all stat boosts and aesthetic effects, they require a well-rounded party. regardless of the party composition, the asmodeus is granted the ability to float.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]FOXGLOVE PACT
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
at level 1, the foxglove pact enables the basic attack of the asmodeus with a chance to stun, while blessing the entire party with a small boost in attack. at level three, the asmodeus' basic attack will also gain a small aoe on hit, while the party will go on to gain a medium boost in both attack and critical. at level 5, the boost granted to the rest of the party is strengthened further and the weapons of the asmodeus are granted a coating of thehellfire element.
at level 1, the foxglove pact enables the basic attack of the asmodeus with a chance to stun, while blessing the entire party with a small boost in attack. at level three, the asmodeus' basic attack will also gain a small aoe on hit, while the party will go on to gain a medium boost in both attack and critical. at level 5, the boost granted to the rest of the party is strengthened further and the weapons of the asmodeus are granted a coating of the
[attr="class","a-cskill"]
[attr="class","a-cs-title"]ANGEL'S TRUMPET DEAL
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
a medium radius aoe attack that deals damage scaling to the stats of the equipped weapon of the asmodeus. it holds a fifty percent chance of inflicting the primary effect of the user's current pact, if one is active.
a medium radius aoe attack that deals damage scaling to the stats of the equipped weapon of the asmodeus. it holds a fifty percent chance of inflicting the primary effect of the user's current pact, if one is active.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]golden chain deal
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
for this skill to be activated at all, the asmodeus must be in a party. this skill changes depending on the class with which they are in a party, and if there are multiple options the asmodeus must lock into their decision for the remainder of the battle. all abilities have a short cooldown.
[break][break]
attacker: the asmodeus is able to strike a large amount of damage against a single target. the attack remains for a short period, biting away at health while it lasts, although the enemy can always simply move out of the way.
[break][break]
defender: the asmodeus is able to bring up a shield around themselves and themselves alone, shielding them from damage but also rendering themselves incapable of attack for that short span of time.
[break][break]
utility: the asmodeus gains a blink ability, allowing them to effectively disappear from one place to reappear a short distance away. this is multipurpose, as it can be used either to dodge or close the distance between an asmodeus and their target.
for this skill to be activated at all, the asmodeus must be in a party. this skill changes depending on the class with which they are in a party, and if there are multiple options the asmodeus must lock into their decision for the remainder of the battle. all abilities have a short cooldown.
[break][break]
attacker: the asmodeus is able to strike a large amount of damage against a single target. the attack remains for a short period, biting away at health while it lasts, although the enemy can always simply move out of the way.
[break][break]
defender: the asmodeus is able to bring up a shield around themselves and themselves alone, shielding them from damage but also rendering themselves incapable of attack for that short span of time.
[break][break]
utility: the asmodeus gains a blink ability, allowing them to effectively disappear from one place to reappear a short distance away. this is multipurpose, as it can be used either to dodge or close the distance between an asmodeus and their target.