Apr 20, 2017 22:56:39 GMT -5
Post by caritas on Apr 20, 2017 22:56:39 GMT -5
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CARITAS
CARITAS
[attr="class","a-basicinfo"]
NOEL AUDEN
[break]19 YEARS OLD
[break]MALE
NOEL AUDEN
[break]19 YEARS OLD
[break]MALE
[attr="class","a-classname"]
VIRTUE
VIRTUE
[attr="class","a-fader"]
[attr="class","a-ATTACKER-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] Hardworking [break] Supportive [break] Playful | [attr="class","a-bio-w"] |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] Bossy [break] Impatient [break] Obsessive | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] Exhaustion [break] Crying [break] Death |
[attr="class","a-attacker-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] javelin | [attr="class","a-c-info"] [attr="class","a-classdesc"] The virtue is a class that specializes in warping and speed. With the ability to teleport over short distances, the Virtue moves the field to attack their enemies and dodge attacks thrown their way. While this class is admirable on its own, it will truly shine when paired with its partner. The Virtue’s potential is shown when it is partnered together with the Vice. [break][break] Created as a duo for stronger utilization of the game, the Virtue and Vice are classes that are linked together through their skills and buffs. When a Vice is present, the Virtue is able to unlock their full potential by increasing movement speed, damage, and damage range. The Virtue is the fighter of the pair and prioritizes all else to keep their other half safe. Whether they are warping across the field towards them or sacrificing essentials buffs to increase their partner’s stats, the Virtue is a class that protects their Vice by any means necessary. |
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[attr="class","a-attacker-divider"]class abilities
[attr="class","a-cag"]
[attr="class","a-cskill"]
[attr="class","a-cs-title"]TEMPO
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
The Virtue is able to use their warping ability to increase their movement speed during battle. When partied with a Vice, Tempo automatically grants the same movement speed buff to their partner, allowing the pair to move quickly across longer distances to one another.
The Virtue is able to use their warping ability to increase their movement speed during battle. When partied with a Vice, Tempo automatically grants the same movement speed buff to their partner, allowing the pair to move quickly across longer distances to one another.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]JAUNTE
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
The Virtue is able to throw their weapon and warp to a single enemy for an attack. When partied with a Vice, the Virtue is able to utilize the Vice’s Mark of Greed skill to increase the number of targets the Virtue can warp to. When enemies are marked by Mark of Greed, the Virtue is able to warp to each marked enemy in a flurry of attacks.
The Virtue is able to throw their weapon and warp to a single enemy for an attack. When partied with a Vice, the Virtue is able to utilize the Vice’s Mark of Greed skill to increase the number of targets the Virtue can warp to. When enemies are marked by Mark of Greed, the Virtue is able to warp to each marked enemy in a flurry of attacks.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]TUTELA
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
The Virtue grants themselves a buff that increases their damage and decreases damage taken from enemies. When partied with a Vice, the defense buff prioritizes their partner and grants them the buff instead.
The Virtue grants themselves a buff that increases their damage and decreases damage taken from enemies. When partied with a Vice, the defense buff prioritizes their partner and grants them the buff instead.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]ENCORE
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
the virtue stands stationary and charges magic into their weapon, temporarily leaving them vulnerable to attacks. after a few seconds, the virtue swings their weapon towards their enemies, letting loose a shot of energy that takes the form of a spear. upon impact with an enemy, the energy explodes causing moderate damage with a 50% chance to stun. when partied with a vice, if the energy does not make contact with an enemy, the vice is able to warp to the location where the energy spear landed, creating a quicker way for their partner to move around the field.
the virtue stands stationary and charges magic into their weapon, temporarily leaving them vulnerable to attacks. after a few seconds, the virtue swings their weapon towards their enemies, letting loose a shot of energy that takes the form of a spear. upon impact with an enemy, the energy explodes causing moderate damage with a 50% chance to stun. when partied with a vice, if the energy does not make contact with an enemy, the vice is able to warp to the location where the energy spear landed, creating a quicker way for their partner to move around the field.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]CADENCE
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
the virtue’s skills heavily rely on accuracy in throwing their weapon. when a weapon is thrown, it deals 50% more damage to enemies than a normal, basic attack. when partied with a vice, the vice gains 75% more damage to their first basic attack.
the virtue’s skills heavily rely on accuracy in throwing their weapon. when a weapon is thrown, it deals 50% more damage to enemies than a normal, basic attack. when partied with a vice, the vice gains 75% more damage to their first basic attack.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]REPRISE
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
the virtue throws their weapon and warps to their opponent, swinging their weapon in an upward slash. along with dealing damage, the virtue is able to steal the health that their opponent lost and transfer it to themselves for a heal. when partied with a vice, the health transfers to the vice instead.
the virtue throws their weapon and warps to their opponent, swinging their weapon in an upward slash. along with dealing damage, the virtue is able to steal the health that their opponent lost and transfer it to themselves for a heal. when partied with a vice, the health transfers to the vice instead.