Apr 18, 2017 9:55:28 GMT -5
Post by malaise on Apr 18, 2017 9:55:28 GMT -5
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MALAISE
MALAISE
[attr="class","a-basicinfo"]
SAHIKA MISHRA
[break]62 YEARS OLD
[break]FEMALE
SAHIKA MISHRA
[break]62 YEARS OLD
[break]FEMALE
[attr="class","a-classname"]
PLAGUE DOCTOR
PLAGUE DOCTOR
[attr="class","a-fader"]
[attr="class","a-UTILITY-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] playful, driven, bold | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] scarves, animals, perfumes |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] callous, spiteful, stubborn | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] n00bs (git gud), insects, time wasting |
[attr="class","a-UTILITY-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] dagger[break] grenade[break] censer[break] | [attr="class","a-c-info"] [attr="class","a-classdesc"] there is no better place to find willing test subjects than the field of battle. a support class that takes the knowledge it uses to cure party members’ aliments to inflict festering status conditions on its enemies. while its utility as a medic is valued, its potent remedies come with a cost: they too may have unexpected consequences on the party and themselves.[break][break] the plague doctor has low attack and defence base stats, typical of a utility role but gains passive abilities that effect her critical chance as it levels.[break][break] |
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[attr="class","a-UTILITY-divider"]class abilities
[attr="class","a-cag"]
[attr="class","a-cskill"]
[attr="class","a-cs-title"]BLOODLETTING
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
a melee attack that is capable of healing her own party members. using a dagger in the main hand, a hit on a target – slicing across open skin – will likely result in a restoration of hit points and removal of one status effect. however, when used in battle there is a slight chance it may result in a debuff, cause a bleeding effect or damage instead of healing it the target. this is determined by dice rolls (i.e. the [*roll] feature).[break][break]
1st roll: 1-85 heal[break]
86-96 damage[break]
96-100 critical damage[break][break]
2nd roll: 1-65 no additional effect[break]
66-80 bleeding effect[break]
81-100 reduced defence[break]
a melee attack that is capable of healing her own party members. using a dagger in the main hand, a hit on a target – slicing across open skin – will likely result in a restoration of hit points and removal of one status effect. however, when used in battle there is a slight chance it may result in a debuff, cause a bleeding effect or damage instead of healing it the target. this is determined by dice rolls (i.e. the [*roll] feature).[break][break]
1st roll: 1-85 heal[break]
86-96 damage[break]
96-100 critical damage[break][break]
2nd roll: 1-65 no additional effect[break]
66-80 bleeding effect[break]
81-100 reduced defence[break]
[attr="class","a-cskill"]
[attr="class","a-cs-title"]MIASMATIC THEORY
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
the plague doctor's presence gives the party will an automatic resistance to types of poison and disease status conditions/debuffs and a personal increase to critical chance. while not providing invulnerability to these modifiers, just a lower chance of them affecting her allies. this is characterised in game by a sweet-smelling but pungent scent that gives the plague doctor herself a reduction on stealth or surprise attacks.
the plague doctor's presence gives the party will an automatic resistance to types of poison and disease status conditions/debuffs and a personal increase to critical chance. while not providing invulnerability to these modifiers, just a lower chance of them affecting her allies. this is characterised in game by a sweet-smelling but pungent scent that gives the plague doctor herself a reduction on stealth or surprise attacks.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]BUBONIC BREACH
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
a ranged attack that inflicts a status debut on multiple enemy. lobbing a grenade, its contact with the ground or object bursts the shell, causing a nasty chemical reaction that results in caustic and pungent odour that adds one stack of a damage over time modifier called plague to the opponent for 3 turns. the thick smoke also has a chance of reducing their opponents accuracy. her bubonic breach grenades are limited and can only use a certain amount per battle encounter (number of grenades = 2 x level).[break][break]
roll: 1-40 of reduced accuracy[break]
41-100 no effect[break][break]
plague effects •[break]
1 stack • damage over time[break]
2 stacks • 35% chance a turn of random debuff (reduced attack, defence or speed)[break]
3 stacks • higher damage over time[break]
4 stacks • 50% chance a turn of random debuff (reduced attack, defence or speed)[break]
5 stacks • higher damage over time[break]
6 stacks • 75% chance a turn of random debuff (reduced attack, defence or speed)
a ranged attack that inflicts a status debut on multiple enemy. lobbing a grenade, its contact with the ground or object bursts the shell, causing a nasty chemical reaction that results in caustic and pungent odour that adds one stack of a damage over time modifier called plague to the opponent for 3 turns. the thick smoke also has a chance of reducing their opponents accuracy. her bubonic breach grenades are limited and can only use a certain amount per battle encounter (number of grenades = 2 x level).[break][break]
roll: 1-40 of reduced accuracy[break]
41-100 no effect[break][break]
plague effects •[break]
1 stack • damage over time[break]
2 stacks • 35% chance a turn of random debuff (reduced attack, defence or speed)[break]
3 stacks • higher damage over time[break]
4 stacks • 50% chance a turn of random debuff (reduced attack, defence or speed)[break]
5 stacks • higher damage over time[break]
6 stacks • 75% chance a turn of random debuff (reduced attack, defence or speed)