Apr 16, 2017 3:43:11 GMT -5
Post by HOURGLASS on Apr 16, 2017 3:43:11 GMT -5
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[attr="class","bw-i-divider"]inventory
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]BEGINNER PISTOL [attr="class","bw-item-obtained"]STARTER KIT ITEM 4/15 [attr="class","bw-item-desc"]the most basic of weapons given out to all players at the start of their adventure. being not the most effective in the game it's advise to discard it as soon as possible for a better one. [attr="class","bw-item-common"]WEAPON |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]fond farewell [attr="class","bw-item-obtained"]CRAFTING 06/06 [attr="class","bw-item-desc"]simple in design, fond farewell was crafted to be lightweight yet effective in battle, allowing the player to carry and wield the scythe with ease while cutting through enemies. the handle is layered tightly with white scales that fade to a soft pink, placed over one another in an elegant pattern spiralling up. scales protrude out from the top of the curved blade, sharing a similar angle as teeth in order to shed more of the body when pulled back. carved into the blade is the design of a dragon similar in appearance to otohime herself, curving her elongated body until she’s completely out of sight near the point. every basic attack made using fond farewell grants a boost in attack speed, as well as a decorative effect of pink and white petals falling from the blade each time it's swung. [attr="class","bw-item-UNCOMMON"]WEAPON |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]BEGINNER ARMOR [attr="class","bw-item-obtained"]STARTER KIT ITEM 4/15 [attr="class","bw-item-desc"]the most basic of armor given out to all players at the start of their adventure. being not the most effective in the game it's advise to discard it as soon as possible for a better one. [attr="class","bw-item-common"]ARMOR |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]silk bracelet [attr="class","bw-item-obtained"]OBTAINED FROM BLIGHTFANG, THE WHITE WARDEN [attr="class","bw-item-desc"]a bracelet made out of white silk. gives the wearer a small percentage of life back when attacking a target with a skill. [attr="class","bw-item-rare"]trinket |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]LUCKY COIN [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A golden talisman in the shape of a coin. can be held in the hand or a pocket. increases the chances of positive effects in chance-based skills by 50%. [attr="class","bw-item-rare"]TRINKET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]LUCKY COIN [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A golden talisman in the shape of a coin. can be held in the hand or a pocket. increases the chances of positive effects in chance-based skills by 50%. [attr="class","bw-item-rare"]TRINKET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]sand minion [attr="class","bw-item-obtained"]obtained from setesh, reaper of the sands [attr="class","bw-item-desc"]a glowing vial of golden sand. when crafted, it becomes a small pet taking whatever form the user chooses. once the sand takes on a shape, it cannot take on any other form. [attr="class","bw-item-rare"]crafting |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]spotted foal [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]a white baby horse with black spots. used for crafting mounts. [attr="class","bw-item-uncommon"]CRAFTING |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]USED 6/7 [attr="class","bw-item-obtained"]OBTAINED FROM OTOHIME, THE MALEVOLENT GUARDIAN [attr="class","bw-item-desc"]scales plucked from the body of otohime. they give off a brilliant shimmer of pink and yellow. Used to craft weapons. [attr="class","bw-item-uncommon"]crafting |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]USED 6/7 [attr="class","bw-item-obtained"]OBTAINED FROM OTOHIME, THE MALEVOLENT GUARDIAN [attr="class","bw-item-desc"]Fur stripped from the body of Otohime, when crafted, will take the form of a Yokai, supernatural creatures from japanese folklore. Always taking the form of a spirit-like animal, what is distinguishable between them and other animal mounts is the Oni mask each one is wearing over their face. The mount will give a boost of speed in battle and will use basic attacks when mounted. Used for crafting mounts. [attr="class","bw-item-epic"]crafting |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]ORANDA GOLDFISH [attr="class","bw-item-obtained"]OBTAINED FROM GOLDFISH SCOOP [attr="class","bw-item-desc"]a larger goldfish of varying shades of white and orange, with a small growth coming out of its head. floats beside the player and occasionally blows bubbles. cannot die and gives no bonuses to combat. [attr="class","bw-item-common"]PET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]FANTAIL GOLDFISH [attr="class","bw-item-obtained"]OBTAINED FROM GOLDFISH SCOOP [attr="class","bw-item-desc"]a goldfish that fades from light orange to white with a wide, flowing tail. floats beside the player and occasionally blows bubbles. cannot die and gives no bonuses to combat. [attr="class","bw-item-common"]PET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]BUBBLE EYE GOLDFISH [attr="class","bw-item-obtained"]OBTAINED FROM GOLDFISH SCOOP [attr="class","bw-item-desc"]a small goldfish that is black, white, orange, or any combination of the three. two large bubbles hang off of its face giving it the illusion of large eyes. floats beside the player and occasionally blows bubbles. cannot die and gives no bonuses to combat. [attr="class","bw-item-common"]PET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]FAIRY COMPANION [attr="class","bw-item-obtained"]OBTAINED FROM PLACE RANDOM ROULETTE [attr="class","bw-item-desc"]a tiny glowing fairy with giant wings. can't rest anywhere on the player other than the arms, but hovers over the shoulder normally. tells you to listen when giving directions. cannot die and gives no bonuses to combat. [attr="class","bw-item-rare"]pet |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]JIKAN [attr="class","bw-item-obtained"]CRAFTING 06/06 [attr="class","bw-item-desc"]from the silk fur of the malevolent guardian birthed a soft creature, fading white to dark purple with a simple, white and red oni mask hiding a face protruding elongated antennae on either side. with its lightweight body jikan was built to travel long distances in a timely fashion and, despite being unable to take much damage, shares the same elusive nature as its rider. besides it’s natural speed jikan is capable of phasing itself and, if mounted, its rider invisible for a short duration of time, allowing a quick escape or re-positioning. however, don’t let its fragile appearance fool you. when frightened or enraged jikans antennas flourish, surging with spikes of electricity that stun and burn enemies who come too close. [attr="class","bw-item-EPIC"]MOUNT |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]USED 5/24 [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can add or remove exactly 5 from their most recent roll. This can be used during any gamemode besides DECEPTION. One use per thread and cannot be used if dead. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]EXTRACT OF WILL [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can void their previous roll and roll once again, acting as a reroll. This can be used during any gamemode. One use per thread. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]EXTRACT OF WILL [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can void their previous roll and roll once again, acting as a reroll. This can be used during any gamemode. One use per thread. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]EXTRACT OF WILL [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can void their previous roll and roll once again, acting as a reroll. This can be used during any gamemode. One use per thread. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]ELIXIR OF REJUVENATION [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]a one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). when used in a thread a player can add or remove exactly 10 from their most recent roll. this can be used during any gamemode besides deception. one use per thread. can be used after a death roll. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]Critical Hit Formula [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can double the number of their roll. This can only be used during the DESTROY gamemode. Must be activated during the post of a roll. cannot be used if dead. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]HEALTH POTION [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can add or remove exactly 5 from their last roll. This can be used during any gamemode besides DECEPTION. One use per thread. Can be used after a death roll. [attr="class","bw-item-unique"]CONSUMABLE |