Jun 25, 2017 12:38:31 GMT -5
Post by asterisk on Jun 25, 2017 12:38:31 GMT -5
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[attr="class","a-bg"]
[attr="class","a-face"]
[attr="class","a-fade-white"]
[attr="class","a-username"]
ASTERISK
ASTERISK
[attr="class","a-basicinfo"]
ASTER CHACE
[break]22 YEARS OLD
[break]FEMALE
ASTER CHACE
[break]22 YEARS OLD
[break]FEMALE
[attr="class","a-classname"]
ROCKSTAR
ROCKSTAR
[attr="class","a-fader"]
[attr="class","a-attacker-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] fun-loving[break] genuine[break] open-minded[break] spirited[break] spontaneous[break] | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] rainy days[break] late nights[break] love songs[break] stories/facts[break] conversations[break] |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] selfless[break] forgiving[break] defeatist[break] dependent[break] insecure[break] | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] stress[break] killjoys[break] elitists[break] silence[break] baggage[break] |
[attr="class","a-attacker-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] GUITARS[break] | [attr="class","a-c-info"] [attr="class","a-classdesc"] while being one of the highest damaging classes within the game, the rockstar is also one that stands out from the crowd with their flashy sound-based abilities. this class serves out consistent damage per second making them a desirable addition to any party in need of a reliable mixed damage attacker. however, unlike most attackers, the rockstar requires set up time to get them going and with cast times threatening to set them back, they require some early attention from party members. if interrupted during their cast times, they will be forced to restart from the beginning. on the other hand, if allowed to reach their full potential, the rockstar will prove themselves to be a destructive force capable of dismantling hoards of enemies in a single stroke. ultimately, this charismatic class seeks glory through their performances and want nothing more than to win over the hearts of their fans. |
[attr="class","a-c-rarea"]
| [attr="class","a-c-parea"]
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[attr="class","a-attacker-divider"]class abilities
[attr="class","a-cag"]
[attr="class","a-cskill"]
[attr="class","a-cs-title"]TUNING
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
fine tuning their guitar, the rockstar turns their ideal sound into a deadly weapon, transforming their basic attacks into sonic blades through strumming. with a little force, the rockstar can launch these blades at varying distances with varying damage all based on how long they play. the longer they play, the stronger the vibrations become before release, boosting the overall attack power and range. for the duration, all of the rockstar's abilities are given an additional piercing effect. if bass boosted is active, tuning's duration is extended from 60 seconds to 3 minutes.
fine tuning their guitar, the rockstar turns their ideal sound into a deadly weapon, transforming their basic attacks into sonic blades through strumming. with a little force, the rockstar can launch these blades at varying distances with varying damage all based on how long they play. the longer they play, the stronger the vibrations become before release, boosting the overall attack power and range. for the duration, all of the rockstar's abilities are given an additional piercing effect. if bass boosted is active, tuning's duration is extended from 60 seconds to 3 minutes.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]BASS BOOSTED
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
bass boosted amplifies the sound of the rockstar, scaling up their damage and attack speed for the next 3 minutes (if successful). those partied with them will receive a moderate boost to all sound-based abilities if they are within 50ft of the rockstar. if used in tandem with tuning, bass boosted will unleash a massive shockwave with every third basic attack, shredding through even the toughest foes. this ability has no cost only a cast time of 60 seconds and for every level gained by the player, the cast time is shortened by 10 seconds.
bass boosted amplifies the sound of the rockstar, scaling up their damage and attack speed for the next 3 minutes (if successful). those partied with them will receive a moderate boost to all sound-based abilities if they are within 50ft of the rockstar. if used in tandem with tuning, bass boosted will unleash a massive shockwave with every third basic attack, shredding through even the toughest foes. this ability has no cost only a cast time of 60 seconds and for every level gained by the player, the cast time is shortened by 10 seconds.
[attr="class","a-cskill"]
[attr="class","a-cs-title"] ★ STARSTRUCK
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
mimicking the shape of a gun with their hand, the rockstar can gather air to the tip of their finger and with a bang! fire out a bullet of pressurized air that will travel at the speed of sound. enemies hit will be knocked back by the devastating force, sustaining damage based on the distance they were shot at with close range dealing the most damage. this ability has no cost, but has a .25 second cast time with a 3 second cooldown in between each cast.
mimicking the shape of a gun with their hand, the rockstar can gather air to the tip of their finger and with a bang! fire out a bullet of pressurized air that will travel at the speed of sound. enemies hit will be knocked back by the devastating force, sustaining damage based on the distance they were shot at with close range dealing the most damage. this ability has no cost, but has a .25 second cast time with a 3 second cooldown in between each cast.