Jun 15, 2017 2:15:13 GMT -5
Post by sutra on Jun 15, 2017 2:15:13 GMT -5
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[break]❖ Level 4: upgrades to a major heal
[break]❖ Level 5: also cleanses debuffs from allies per second[/ul]
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[attr="class","a-bg"]
[/b] Level 3: upgrades to a moderate heal[attr="class","a-face"]
[attr="class","a-fade-white"]
[attr="class","a-username"]
SUTRA
SUTRA
[attr="class","a-basicinfo"]
HENRY SINGH
[break]35 YEARS OLD
[break]MALE
HENRY SINGH
[break]35 YEARS OLD
[break]MALE
[attr="class","a-classname"]
LOTUS
LOTUS
[attr="class","a-fader"]
[attr="class","a-utility-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] adaptable [break]dependable [break]even-tempered [break]intelligent [break]highly perceptive | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] tea [break]sudden rainshowers [break]solitude [break]flowers [break]plain, unerring logic [break]sleep |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] emotionally aloof [break]manipulative [break]prim, prudish [break]secretive [break]two-faced | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] noisy, sloppy, careless people [break]children [break]sweet foods [break]any and all feelings of helplessness |
[attr="class","a-utility-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] longbow | [attr="class","a-c-info"] [attr="class","a-classdesc"] The lotus has a distinctly detached sort of combat style, lacking in any direct attack abilities and instead armed with tactical maneuvers fit to cripple and confuse foes, and enough ranged proficiency to support allies clear across the battlefield. With balanced defense and mobility, the lotus enjoys the versatility of drifting along at the outskirts of battle or setting their roots down directly at the heart of the action. "Purity" and "elegance" are perhaps the highest ideals for this class, and it's clear to see that- despite holding ground as a very stable and dependable healer- the lotus cares more about remaining pristinely victorious than anything else. |
[attr="class","a-c-rarea"]
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[attr="class","a-utility-divider"]class abilities
[attr="class","a-cag"]
[attr="class","a-cskill"]
[attr="class","a-cs-title"]DEVAN KISS
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
Fires an enchanted arrow at either an enemy or an ally, dealing no damage and instead applying Charmed status for 120 seconds. Charm has no innate effects, serving only to unlock additional effects from glyphs.
[break]❖ 30 second cooldown
Fires an enchanted arrow at either an enemy or an ally, dealing no damage and instead applying Charmed status for 120 seconds. Charm has no innate effects, serving only to unlock additional effects from glyphs.
[break]❖ 30 second cooldown
[attr="class","a-cskill"]
[attr="class","a-cs-title"]REVITALIZING MANDALA
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
Launches six arrows onto a targeted area on the ground. The arrows serve as anchor points to form a circular glyph, which grants a minor heal per second for all allies within its bounds. The anchoring arrows can be attacked to end the glyph early, and if done so by the caster the spell has a 10% chance of resetting its cooldown. Charmed allies within the glyph are healed for twice as much, while charmed enemies take minor damage per second.
[break]❖ Lasts 60 seconds, 90 second cooldown
Launches six arrows onto a targeted area on the ground. The arrows serve as anchor points to form a circular glyph, which grants a minor heal per second for all allies within its bounds. The anchoring arrows can be attacked to end the glyph early, and if done so by the caster the spell has a 10% chance of resetting its cooldown. Charmed allies within the glyph are healed for twice as much, while charmed enemies take minor damage per second.
[break]❖ Lasts 60 seconds, 90 second cooldown
[break]❖ Level 4: upgrades to a major heal
[break]❖ Level 5: also cleanses debuffs from allies per second[/ul]
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[attr="class","a-cskill"]
[/div][/div][attr="class","a-cs-title"]RETRIBUTION
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
Fires an enchanted arrow at an enemy, applying the debuff Karma for 30 seconds. Karma keeps track of how many times an effected enemy attacks, and deals half of the damage the enemy inflicted back onto them once the time is up. Should the enemy exceed 30 attacks (multi-hit attacks included) before 30 seconds have passed, three times the damage they inflicted will be reflected onto them instantly and the spell's countdown will be reset.
[break]❖ 60 sec. cooldown
Fires an enchanted arrow at an enemy, applying the debuff Karma for 30 seconds. Karma keeps track of how many times an effected enemy attacks, and deals half of the damage the enemy inflicted back onto them once the time is up. Should the enemy exceed 30 attacks (multi-hit attacks included) before 30 seconds have passed, three times the damage they inflicted will be reflected onto them instantly and the spell's countdown will be reset.
[break]❖ 60 sec. cooldown