Jun 11, 2017 3:39:02 GMT -5
Post by NYX on Jun 11, 2017 3:39:02 GMT -5
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NYX
NYX
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Kim Soohyun
[break]16 YEARS OLD
[break]Male
Kim Soohyun
[break]16 YEARS OLD
[break]Male
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Witch
Witch
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[attr="class","a-attacker-divider"]user biography
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[attr="class","a-bio-w"] [attr="class","a-bio-wt"] honest outgoing fun-loving objective sociable stable witty | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] pop-music cats chocolate horror-movies rain math meats |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] sarcastic absentminded arrogant disorderly moody petty sadistic | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] crowds heat reading rough-textures summer bugs thunder |
[attr="class","a-attacker-divider"]class information
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[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] wands [break]staves [break]short swords | [attr="class","a-c-info"] [attr="class","a-classdesc"] The Witch class is different from what you would expect a wizard or even a sorcerer. A Witch focuses on hexes, attacking the target with a variety of inhibiting abilities that both lower their stats and deal damage over time. Their overall damage output is lower than most Attacker classes, but what they lack in overall strength, they make up in utility. While considerably squishier than most Attackers their passive allows them to slightly heal off their hexes, masters of the game 'Keep away.' |
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[attr="class","a-attacker-divider"]class abilities
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[attr="class","a-cs-title"]SPIRIT RUIN
[attr="class","a-cs-ap"]PASSIVE
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As the witch places their hex on a creature they become bound to the witch. The hex slowly eats away at the target's life force but also transfers a small percentage of that health to the witch. All in all it isn't a substantial amount as the hex already do less damage than most attackers, and 50% of that damage is transferred to the witch. This has diminishing returns based on how many hexes are placed on the target. For one hex its 50%, another hex on that target causes both to only give 25% each, 3 or more only return 12%. This is per target, so 1 target could have a hex healing the witch for 50% of that damage, while another target could have 2 hexes healing the witch for 25% each.
As the witch places their hex on a creature they become bound to the witch. The hex slowly eats away at the target's life force but also transfers a small percentage of that health to the witch. All in all it isn't a substantial amount as the hex already do less damage than most attackers, and 50% of that damage is transferred to the witch. This has diminishing returns based on how many hexes are placed on the target. For one hex its 50%, another hex on that target causes both to only give 25% each, 3 or more only return 12%. This is per target, so 1 target could have a hex healing the witch for 50% of that damage, while another target could have 2 hexes healing the witch for 25% each.
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[attr="class","a-cs-title"]CREEPING COLD
[attr="class","a-cs-ap"]ACTIVE
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The witch sends out a bolt of light blue energy that once it hits a target releases an intense chill throughout their body, causing their joints to painfully freeze together. This makes it quite difficult for the target to move reducing their speed by half while also making it painful. This hex does minimal damage to the target if they remain stationary to moderate if they continue to move. Duration lasts for a medium amount of time, while there is no real Cooldown, however the target cannot be affected by this same hex for a short amount of time after the duration ends.
The witch sends out a bolt of light blue energy that once it hits a target releases an intense chill throughout their body, causing their joints to painfully freeze together. This makes it quite difficult for the target to move reducing their speed by half while also making it painful. This hex does minimal damage to the target if they remain stationary to moderate if they continue to move. Duration lasts for a medium amount of time, while there is no real Cooldown, however the target cannot be affected by this same hex for a short amount of time after the duration ends.
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[attr="class","a-cs-title"]DEBILITATE
[attr="class","a-cs-ap"]ACTIVE
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The witch sends out a bolt of black electricity that runs through the target's body, effectively reducing their physical damaging abilities to 75% of what they would normally do. Do note, this only affects physical abilities, attacks that utilize magic like a mage are unaffected. If an attack has both physical and magical component, for example an ability sets a sword on fire and attacks the fire will do full damage and the sword damage will be reduced. This hex also deals minor damage to the target. Duration is short, while there Cooldown is no cooldown, but a target cannot be affected by this hex for medium amount of time after the duration ends.
The witch sends out a bolt of black electricity that runs through the target's body, effectively reducing their physical damaging abilities to 75% of what they would normally do. Do note, this only affects physical abilities, attacks that utilize magic like a mage are unaffected. If an attack has both physical and magical component, for example an ability sets a sword on fire and attacks the fire will do full damage and the sword damage will be reduced. This hex also deals minor damage to the target. Duration is short, while there Cooldown is no cooldown, but a target cannot be affected by this hex for medium amount of time after the duration ends.