Jun 6, 2017 4:51:52 GMT -5
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Jun 6, 2017 2:52:44 GMT -5
Post by manic on Jun 6, 2017 2:52:44 GMT -5
[nospaces] [attr="class","a-bg"] [attr="class","a-face"] [attr="class","a-fade-white"] [attr="class","a-username"]
MANIC
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Dezi King [break]17 YEARS OLD [break]Male
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UNCHAINED
[attr="class","a-fader"] [attr="class","a-attacker-divider"]user biography [attr="class","a-bio"] [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
positive traits go here! - Perceptive - Loyal - Open-book
| [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
likes go here! - Sweets - Fast-pacing - Independence
| [attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes | [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
negative traits go here! - Impatient - Cynical - Paranoid
| [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
dislikes go here! - Lies - Blind Trust - Over-dependency
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[attr="class","a-attacker-divider"]class information [attr="class","a-cbg"] [attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"]
Fists [break] Claws
| [attr="class","a-c-info"] [attr="class","a-classdesc"]
The Unchained class is your typical berserker with a few twists. The unchained relies on a bead system that allows him to use a wide array of attacks to overpower the enemy. Never expect to win a fight against an unchained without a plan as their high damage will tear you apart in the blink of an eye and their special abilities will leave the unprepared without many options. They aren't as tanky as your regular berserker archetype though. A coordinated effort can easily put down any unchained but when things get going its very hard to stop them.
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[attr="class","a-c-rarea"]
[attr="class","ac-attacker"]
| [attr="class","ac-rtitle"]class [attr="class","ac-rtxt"]
Attacker
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| [attr="class","a-c-parea"] [attr="class","ac-ptitle"]profession [attr="class","ac-ptxt"]
Mountmaker
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[attr="class","ap-attacker-mountmaker"]
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[attr="class","a-attacker-divider"]class abilities [attr="class","a-cag"] [attr="class","a-cskill"] [attr="class","a-cs-title"]Sever Bonds [attr="class","a-cs-ap"]Passive [attr="class","a-cs-desc"]
When in combat the Unchained is given a total of 8 cuffs with 4 on each wrist. Skills the Unchained uses are required to use a certain amount of cuffs (Cuffs do not passively regenerate). For every cuff that is removed the Unchained gets 10% attack power and speed up to a maximum of 80%. When all cuffs are used it takes 15 seconds to regain them. Once the cuffs are returned the Unchained loses all stat buffs associated with Sever Bonds.
[attr="class","a-cskill"] [attr="class","a-cs-title"]Shackle [attr="class","a-cs-ap"]Active [attr="class","a-cs-desc"]
(Uses 2 bonds only.) The Unchained launches two spectral chains towards his opponent. If the opponent is hit they are heavily slowed and cannon move outside a certain radius from the Unchained. Chains can be broken after two hits each. If this attack hits the opponent while another Shackle is active the Unchained drags the opponent towards him instead.
[attr="class","a-cskill"] [attr="class","a-cs-title"]Howl [attr="class","a-cs-ap"]Active [attr="class","a-cs-desc"]
(Uses 1-4 bonds.) The Unchained lets loose a powerful roar that can momentarily block projectiles with its shock wave. For each opponent that the shock wave comes into contact with he loses a bond up to a maximum of 4.
[attr="class","a-ooc"] played by manic[break] Blazblue, Yuuki Terumi - manic
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Jun 6, 2017 17:59:01 GMT -5
Post by toast on Jun 6, 2017 17:59:01 GMT -5
[attr="class","bw-i-border"] [attr="class","bw-i-bg"] [attr="class","bw-desc"] accepted
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