Apr 15, 2017 4:15:20 GMT -5
Post by King_Me on Apr 15, 2017 4:15:20 GMT -5
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KING_ME
KING_ME
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Jeremiah King
[break]27 YEARS OLD
[break]Male
Jeremiah King
[break]27 YEARS OLD
[break]Male
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ARCHON
ARCHON
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[attr="class","a-utility-divider"]user biography
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[attr="class","a-bio-w"] [attr="class","a-bio-wt"] -Analytical. Jeremiah is always perceptive of what is happening around him, and is able to quickly strategize and come up with the easiest way to do things. He is not perfect at it, as no one can be, but he finds it to be within his nature to quickly and efficiently create the best plans.[break] -Supportive. While he may not always see people to be on the same level as him, this does not mean he dislikes them. In fact, when he can, he will try to help new people to the game, often preferring to take more of a mentor role than anything else.[break] -Intelligent. Physical abilities are not his strong point, and he has always preferred the intellectual. His interest in reading has led him to knowledge on many subjects, and while he has never specialized in a particular subject, he is certainly someone you'd want on like a quiz team.[break] | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] -Cats. Because only serial killers dislike cats.[break] -Animals in general really (except spiders).[break] -Learning. He genuinely enjoys the feeling of learning something new, knowledge for the sake of knowledge and all that jazz.[break] |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] -Can be very controlling, always thinks his way is the best, and prefers others to follow it[break] -Often uses others as stepping stones to gain what he wants, and while not at the level of killing people to do so, he may leave them or force them into precarious or dangerous predicaments to further his own agenda.[break] -Does have a minor God Complex, seeing himself as slightly superior to everyone else. Can flare at times.[break] | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] -Dislikes filling out Like/Dislike/Traits sections on old forum RPs he used to go on.[break] -Spiders. Creepy lil buggos[break] -Being forced to do anything. At all. If he wont do it willingly, he wont do it.[break] |
[attr="class","a-utility-divider"]class information
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[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] Staff [break]Whip | [attr="class","a-c-info"] [attr="class","a-classdesc"] The Archon is often regarded as a difficult class to play, as it has no actual offensive elements in and of itself. The Archon has the ability to shape and use Aether, a mystical force that flows throughout the world. This allows an Archon to achieve vastly different feats from others, though at a cost. The Aether is a peaceful energy, one that abhors harm and cannot be directly used to injure others, instead focusing on saving those that should not be able to be saved. |
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[attr="class","a-utility-divider"]class abilities
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[attr="class","a-cs-title"]AETHERS LAST BREATH
[attr="class","a-cs-ap"]PASSIVE
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Every Archon is different from the last, with each being taking an ability that forms from them as they enter the game. Jeremiah took the ability Aethers Last Breath. From this ability stems all of is future ones, taking a key role in how an Archon develops. As he strengthens, so does this ability. This ability gives any Creatures or Monsters allied with Jeremiah a passive 2% health regen per tick and a 5% increase to all stats per level.
Every Archon is different from the last, with each being taking an ability that forms from them as they enter the game. Jeremiah took the ability Aethers Last Breath. From this ability stems all of is future ones, taking a key role in how an Archon develops. As he strengthens, so does this ability. This ability gives any Creatures or Monsters allied with Jeremiah a passive 2% health regen per tick and a 5% increase to all stats per level.
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[attr="class","a-cs-title"]AETHERS WILL
[attr="class","a-cs-ap"]ACTIVE
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The Aether seeks to protect its master. While it cannot cause direct harm, with Jeremiahs will it gains the ability to influence any creature or monster that is defeated by Jeremiah. By using this ability as a creature dies, Jeremiah is able to inject Aether into its body, reforming it with the small addition of the monster now being enslaved to Jeremiahs will, acting as a faithful pet. As this creature is completely dominated by Jeremiah, it cannot be affected by abilities that affect the mind. Jeremiah can keep 1 creature dominated per level, but can only ever have two summoned at once. It is also unable to affect humans, npcs, or unique boss creatures. He is able to return any controlled creature to the Aether at will, or reform them, effectively allowing them to manifest or demanifest a corporeal form in the game world when he needs them to.
The Aether seeks to protect its master. While it cannot cause direct harm, with Jeremiahs will it gains the ability to influence any creature or monster that is defeated by Jeremiah. By using this ability as a creature dies, Jeremiah is able to inject Aether into its body, reforming it with the small addition of the monster now being enslaved to Jeremiahs will, acting as a faithful pet. As this creature is completely dominated by Jeremiah, it cannot be affected by abilities that affect the mind. Jeremiah can keep 1 creature dominated per level, but can only ever have two summoned at once. It is also unable to affect humans, npcs, or unique boss creatures. He is able to return any controlled creature to the Aether at will, or reform them, effectively allowing them to manifest or demanifest a corporeal form in the game world when he needs them to.
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[attr="class","a-cs-title"]AETHERS BLESSING
[attr="class","a-cs-ap"]ACTIVE
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This is the Archons basic healing ability, a quick, easy heal that regenerates up to 10% of HP. A small chant is required, and then a thread of Aether connects both Jeremiah and the target, before snapping off at Jeremiahs end, retracting into the target and healing them. When used on monsters, however, the amount healed is doubled, and also heals Jeremiah for 5%.
This is the Archons basic healing ability, a quick, easy heal that regenerates up to 10% of HP. A small chant is required, and then a thread of Aether connects both Jeremiah and the target, before snapping off at Jeremiahs end, retracting into the target and healing them. When used on monsters, however, the amount healed is doubled, and also heals Jeremiah for 5%.