Apr 14, 2017 12:39:26 GMT -5
Post by Draum on Apr 14, 2017 12:39:26 GMT -5
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[attr="class","bw-i-divider"]inventory
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]Novice Gauntlets [attr="class","bw-item-obtained"]STARTER KIT ITEM 0/0 [attr="class","bw-item-desc"]the most basic of weapons given out to all players at the start of their adventure. being not the most effective in the game it's advise to discard it as soon as possible for a better one. [attr="class","bw-item-common"]WEAPON |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]BEGINNER LIGHT ARMOR [attr="class","bw-item-obtained"]STARTER KIT ITEM 0/0 [attr="class","bw-item-desc"]the most basic of armor given out to all players at the start of their adventure. being not the most effective in the game it's advise to discard it as soon as possible for a better one. [attr="class","bw-item-common"]ARMOR |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]silk bracelet [attr="class","bw-item-obtained"]OBTAINED FROM BLIGHTFANG, THE WHITE WARDEN [attr="class","bw-item-desc"]a bracelet made out of white silk. gives the wearer a small percentage of life back when attacking a target with a skill. [attr="class","bw-item-rare"]trinket |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]Critical Hit Formula [attr="class","bw-item-obtained"]obtained from random roulette [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can double the number of their roll. This can only be used during the DESTROY gamemode. Must be activated during the post of a roll. One use per thread and cannot be used if dead. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]eye of the undead [attr="class","bw-item-obtained"]OBTAINED FROM ZOMBIE OUTBREAK [attr="class","bw-item-desc"]a single eyeball with bits of flesh hanging off the side of it. used for crafting weapons. [attr="class","bw-item-uncommon"]crafting |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]SAND MINION [attr="class","bw-item-obtained"]OBTAINED FROM SETESH, REAPER OF THE SANDS [attr="class","bw-item-desc"]a glowing vial of golden sand. when crafted, it becomes a small pet taking whatever form the user chooses. once the sand takes on a shape, it cannot take on any other form. [attr="class","bw-item-rare"]CRAFTING |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]lucky cat [attr="class","bw-item-obtained"]obtained from random roulette [attr="class","bw-item-desc"]a white cat with a golden collar. can't rest anywhere on the player other than the arms and shoulder but normally follows behind at a decent pace. appears to glisten when a nearby player uses a skill. cannot die and gives no bonuses to combat. [attr="class","bw-item-uncommon"]pet |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]water ring [attr="class","bw-item-obtained"]obtained from random roulette [attr="class","bw-item-desc"]a simple iron ring with a blue sapphire. allows the user to swim 50% faster than normal. [attr="class","bw-item-uncommon"]trinket |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]HEALTH POTION [attr="class","bw-item-obtained"]₡200 [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can add or remove exactly 5 from their last roll. This can be used during any gamemode besides DECEPTION. One use per thread. Can be used after a death roll. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]CRACKED STONE OCULUS [attr="class","bw-item-obtained"]OBTAINED FROM FORNAR THE FORTIFIER [attr="class","bw-item-desc"]an eyeball fallen from a defeated gargoyle. when equipped, the stone gives increased defense during daylight and increased damage to skills after nightfall. [attr="class","bw-item-uncommon"]TRINKET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]malevolent grips [attr="class","bw-item-obtained"]OBTAINED FROM CRAFTING 5/27 [attr="class","bw-item-desc"]scales plucked from the body of otohime. they give off a brilliant shimmer of pink and yellow. when put together, these fist form comfortably around the brawlers fist, feeling as if nothing is there. these still pack the same punch as your average uncommon weapons even if they don't feel like it. [attr="class","bw-item-uncommon"]weapon |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"] lil' nubbins [attr="class","bw-item-obtained"]OBTAINED FROM CRAFTING 5/27 [attr="class","bw-item-desc"]Yokai Fur taking form of a spiky beast mount with the oni mask covering its entire face. When attacking, this creature gives an upward stab with its tusk as it charges at its target. [attr="class","bw-item-epic"]mount |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]HEALTH POTION [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]A one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). When used in a thread a player can add or remove exactly 5 from their last roll. This can be used during any gamemode besides DECEPTION. One use per thread. Can be used after a death roll. [attr="class","bw-item-unique"]CONSUMABLE |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]PASSION FLOWER [attr="class","bw-item-obtained"]OBTAINED FROM MYSTERIOUS CRUISE [attr="class","bw-item-desc"]a bright pink flower than can be worn on piece of armor or in the hair. when equipped, any healing skills used by the player will be increased by 25%. [attr="class","bw-item-rare"]TRINKET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]SMALL DINOSAUR EGG [attr="class","bw-item-obtained"]OBTAINED FROM THE DINO EGG HUNT [attr="class","bw-item-desc"]a small egg that's warm to the touch. used for crafting dinosaur mounts. [attr="class","bw-item-uncommon"]CRAFTING |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]BADGE OF HONOR [attr="class","bw-item-obtained"]OBTAINED FROM A NEW ERA [attr="class","bw-item-desc"]a round badge with a lion's face engraved on steel. can be worn anywhere on the torso. meant to symbolize one's progress in the world of gargantua. grants the owner a small but constant health regeneration buff when worn. [attr="class","bw-item-rare"]TRINKET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]Bloodstone Pendant [attr="class","bw-item-obtained"]OBTAINED FROM ABADDON, HARBINGER OF DEATH [attr="class","bw-item-desc"]A crimson-colored gem that's worn around the throat by a black chain necklace. This piece of jewelry was robbed from Abaddon, the famous Harbinger of Death. When the wearer is below half health, their skills and basic attacks carry a 50% increase to strength. [attr="class","bw-item-epic"]trinket |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]chainmail gauntlets [attr="class","bw-item-obtained"]OBTAINED FROM crafting 06/28 [attr="class","bw-item-desc"]these gauntlets are essentially just tighter fitting chainmail with links a tad bigger than normal. they make you feel like chaining your moves together is easier, though that's probably just the wither debuff taking place. [attr="class","bw-item-RARE"]weapon |