May 22, 2017 19:56:49 GMT -5
Post by Wendy on May 22, 2017 19:56:49 GMT -5
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[attr="class","bw-i-bg"]
[attr="class","bw-i-divider"]inventory
[attr="class","bw-i-lable"]+
[attr="class","bw-i-section"]
[attr="class","bw-i-item"] [attr="class","bw-item-name"]BEGINNER RIFLE/STAFF [attr="class","bw-item-obtained"]STARTER KIT ITEM 0/0 [attr="class","bw-item-desc"]the most basic of weapons given out to all players at the start of their adventure. being not the most effective in the game it's advise to discard it as soon as possible for a better one. [attr="class","bw-item-common"]WEAPON |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]BEGINNER ARMOR [attr="class","bw-item-obtained"]STARTER KIT ITEM 0/0 [attr="class","bw-item-desc"]the most basic of armor given out to all players at the start of their adventure. being not the most effective in the game it's advise to discard it as soon as possible for a better one. [attr="class","bw-item-common"]ARMOR |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]CRACKED STONE OCULUS [attr="class","bw-item-obtained"]OBTAINED FROM FORNAR THE FORTIFIER [attr="class","bw-item-desc"]an eyeball fallen from a defeated gargoyle. when equipped, the stone gives increased defense during daylight and increased damage to skills after nightfall. [attr="class","bw-item-UNCOMMON"]TRINKET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]elixir of rejuvenation [attr="class","bw-item-obtained"]obtained from random roulette [attr="class","bw-item-desc"]a one-time use consumable built to benefit a player participating in hard mode (dungeon or raid). when used in a thread a player can add or remove exactly 10 from their most recent roll. this can be used during any gamemode besides deception. one use per thread. can be used after a death roll. [attr="class","bw-item-unique"]consumable |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]lucky cat [attr="class","bw-item-obtained"]obtained from random roulette [attr="class","bw-item-desc"]a white cat with a golden collar. can't rest anywhere on the player other than the arms and shoulder but normally follows behind at a decent pace. appears to glisten when a nearby player uses a skill. cannot die and gives no bonuses to combat. [attr="class","bw-item-uncommon"]pet |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]chain gun [attr="class","bw-item-obtained"]OBTAINED FROM CRAFTING 06/26 [attr="class","bw-item-desc"]a basic looking assault rifle, but covered in chains. really, it's kind of heavy and looks like a two year old made it. at least it jingles when you shoot it. [attr="class","bw-item-rare"]weapon |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]bloodstone pendant [attr="class","bw-item-obtained"]obtained from abaddon, harbinger of death [attr="class","bw-item-desc"]a crimson-colored gem that's worn around the throat by a black chain necklace. this piece of jewelry was robbed from abaddon, the famous harbinger of death. when the wearer is below half health, their skills and basic attacks carry a 50% increase to strength. [attr="class","bw-item-epic"]trinket |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]LUCKY CAT [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]a white cat with a golden collar. can't rest anywhere on the player other than the arms and shoulder but normally follows behind at a decent pace. appears to glisten when a nearby player uses a skill. cannot die and gives no bonuses to combat. [attr="class","bw-item-uncommon"]PET |
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[attr="class","bw-i-item"] [attr="class","bw-item-name"]DRAGON EGG OF DIONE [attr="class","bw-item-obtained"]OBTAINED FROM RANDOM ROULETTE [attr="class","bw-item-desc"]a giant sandy-colored egg that's warm to the touch. used for crafting flying dragon mounts. [attr="class","bw-item-epic"]CRAFTING |