Apr 15, 2017 8:26:54 GMT -5
kingrex likes this
Post by wisteria on Apr 15, 2017 8:26:54 GMT -5
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WISTERIA
WISTERIA
[attr="class","a-basicinfo"]
KIYOSHI SAITO
[break]21 YEARS OLD
[break]MALE
KIYOSHI SAITO
[break]21 YEARS OLD
[break]MALE
[attr="class","a-classname"]
BEAST TAMER
BEAST TAMER
[attr="class","a-fader"]
[attr="class","a-attacker-divider"]user biography
[attr="class","a-bio"]
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] adventurous [break] charismatic [break] elegant [break] intuitive [break] organized | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] sweets [break] animals [break] music [break] outdoors [break] relaxation |
[attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes |
[attr="class","a-bio-w"] [attr="class","a-bio-wt"] assertive [break] clumsy [break] flamboyant [break] selfish [break] two-faced | [attr="class","a-bio-w"] [attr="class","a-bio-wt"] closed spaces [break] overworking [break] loud noises [break] bitter food [break] being at fault |
[attr="class","a-attacker-divider"]class information
[attr="class","a-cbg"]
[attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"] one handed swords [break] two handed spears | [attr="class","a-c-info"] [attr="class","a-classdesc"] beast tamer allows the user to summon and "tame" beasts that they have fought on the battlefield. this class however is very limited to the strength of the user and if the conditions are met. it is to note that unless the proper ability is used beast tamer can not activate. a beast tamer can only have one familiar at a time however, but they can summon other beasts that will disappear after the battle has ended. beast tamer class generally is a better fighter paired up than by itself normally letting its familiar or tamed beasts buff the user or apply magic while the user attacks. these buffs however generally only affect the beast tamer and don't normally affect other users or allies. |
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[attr="class","a-attacker-divider"]class abilities
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[attr="class","a-cskill"]
[attr="class","a-cs-title"]CONTRACT
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
Contract is a passive skill that allows the user to make contracts with the different "beasts" that the user has defeated in battle. It is to note that in order to obtain a contract with a beast the following conditions must be met: the user must have done the most damage when defeating the targeted beast. The user can also not make contracts with main boss monsters, and only sub class monsters. It is to note that the user can denote one "familiar" which will stay with the user at all times, while all other monsters will be only available during summoning.
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FAMILIARS: Familiars are different from normal summoning as they will stay with the beast tamer in and out of battle. Familiars contracted with the user happens the same as any other beast except when it is contracted as a familiar it generally gains a second ability instead of one. This normally includes one attacking ability and one type of buff.
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SUMMONING: Summoning beasts are normally summoned by the user for a in battle only fight. These beasts have a cool down just like familiars in battle. They generally have only one ability that they can use to aid in battle as either an attack ability or a buff to aid their summoning user.
Contract is a passive skill that allows the user to make contracts with the different "beasts" that the user has defeated in battle. It is to note that in order to obtain a contract with a beast the following conditions must be met: the user must have done the most damage when defeating the targeted beast. The user can also not make contracts with main boss monsters, and only sub class monsters. It is to note that the user can denote one "familiar" which will stay with the user at all times, while all other monsters will be only available during summoning.
[break][break]
FAMILIARS: Familiars are different from normal summoning as they will stay with the beast tamer in and out of battle. Familiars contracted with the user happens the same as any other beast except when it is contracted as a familiar it generally gains a second ability instead of one. This normally includes one attacking ability and one type of buff.
[break][break]
SUMMONING: Summoning beasts are normally summoned by the user for a in battle only fight. These beasts have a cool down just like familiars in battle. They generally have only one ability that they can use to aid in battle as either an attack ability or a buff to aid their summoning user.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]CALL OF SUMMONING
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
Summoning allows the user to summon one beast from his current list of tamed beasts. These beasts are able to aid the user in battle either by attacking or buffing the user. Each monster or beast he tames will be given its own sub ability that will either be a plain attack or a buff to help the user. These beasts however have a limited time of summoning, which is at the current moment a total of five posts before the summoned beast will disappear and will need to be summoned again.
Summoning allows the user to summon one beast from his current list of tamed beasts. These beasts are able to aid the user in battle either by attacking or buffing the user. Each monster or beast he tames will be given its own sub ability that will either be a plain attack or a buff to help the user. These beasts however have a limited time of summoning, which is at the current moment a total of five posts before the summoned beast will disappear and will need to be summoned again.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]CALL OF BEASTS
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
When the beast tamer uses a beast in battle they have a passive attack buff that boosts any physical attack they make against their opponent. This buff will last as long as there is a summoned beast on the field, this will not work for just the users familiar.
When the beast tamer uses a beast in battle they have a passive attack buff that boosts any physical attack they make against their opponent. This buff will last as long as there is a summoned beast on the field, this will not work for just the users familiar.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]DUPLICATE
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
the duplicate skill allows the beast tamer class to duplicate stats and abilities from different items in game to his own monsters and familiars. for example any ability that is attached to a mount may be transferred to one of his beasts as well. this ability also allows the user to duplicate his summoning technique to summon as many monsters from his list to what level the user is.
the duplicate skill allows the beast tamer class to duplicate stats and abilities from different items in game to his own monsters and familiars. for example any ability that is attached to a mount may be transferred to one of his beasts as well. this ability also allows the user to duplicate his summoning technique to summon as many monsters from his list to what level the user is.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]QUICK SWITCH
[attr="class","a-cs-ap"]ACTIVE
[attr="class","a-cs-desc"]
using his glyphs, the beast tamer class is able to switch places with and monster that has been summoned on the field. this can also be used to avoid attacks and cause his monsters to take the damage instead of him.
using his glyphs, the beast tamer class is able to switch places with and monster that has been summoned on the field. this can also be used to avoid attacks and cause his monsters to take the damage instead of him.
[attr="class","a-cskill"]
[attr="class","a-cs-title"]CALL OF THE TAMER
[attr="class","a-cs-ap"]PASSIVE
[attr="class","a-cs-desc"]
a higher version of call of beasts, one the user has at least two or more summons on the field he gains a speed boost, all enemies on the field receive a speed debuff. the two summons have to be summoned and does not work for familiars.
a higher version of call of beasts, one the user has at least two or more summons on the field he gains a speed boost, all enemies on the field receive a speed debuff. the two summons have to be summoned and does not work for familiars.