May 27, 2017 22:53:34 GMT -5
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May 27, 2017 22:07:23 GMT -5
Post by noir on May 27, 2017 22:07:23 GMT -5
[nospaces] [attr="class","a-bg"] [attr="class","a-face"] [attr="class","a-fade-white"] [attr="class","a-username"]
NOIR
[attr="class","a-basicinfo"]
RICHARD "DICK" BLACK [break]19 YEARS OLD [break]MALE
[attr="class","a-classname"]
ANTAGONIST
[attr="class","a-fader"] [attr="class","a-attacker-divider"]user biography [attr="class","a-bio"] [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
friendly[break] easygoing[break] protective[break]
| [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
pain[break] naivety[break] destruction[break]
| [attr="class","a-bio-divider"]positive & negative | [attr="class","a-bio-divider"]likes & dislikes | [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
manipulative[break] victimizing[break] vindictive[break]
| [attr="class","a-bio-w"] [attr="class","a-bio-wt"]
weakness[break] losing control[break] bullies[break]
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[attr="class","a-attacker-divider"]class information [attr="class","a-cbg"] [attr="class","a-c-weapon"] [attr="class","a-c-wtitle"]weapon [attr="class","a-c-wlist"]
knife
| [attr="class","a-c-info"] [attr="class","a-classdesc"]
The Antagonist class is one that focuses on creating moments of weakness within enemies in order to capitalize on them. They are an underhanded class that relies on status afflictions to take control of the battle. In some cases, they will even cause harm to themselves to destroy anyone who stands in their way. They seek to dominate and destroy, caring very little about the rights and wrongs of their methods.
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[attr="class","a-c-rarea"]
[attr="class","ac-attacker"]
| [attr="class","ac-rtitle"]class [attr="class","ac-rtxt"]
ATTACKER
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| [attr="class","a-c-parea"] [attr="class","ac-ptitle"]profession [attr="class","ac-ptxt"]
WEAPONSMITH
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[attr="class","ap-attacker-weaponsmith"]
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[attr="class","a-attacker-divider"]class abilities [attr="class","a-cag"] [attr="class","a-cskill"] [attr="class","a-cs-title"]endless suffering [attr="class","a-cs-ap"]PASSIVE [attr="class","a-cs-desc"]
If the Antagonist is attacked, his petty, vindictive nature will come for you. Damages he receives is reflected on the attacker that harmed him, dealing 1.5x more damage. Status afflictions will also be shared between the Antagonist and his enemy (bosses are excluded). The Antagonist may also trigger this ability on his own outside of enemy aid if he wishes. He must land at least three basic attacks first to create a bond between him and a single enemy. Once it is successful, the designated enemy shares his pain and takes equal damage to him. His health will not fall if he damages himself through a created bond. He may still take damage from other attacks when he is bonded with an enemy.
[attr="class","a-cskill"] [attr="class","a-cs-title"]tragic beginning [attr="class","a-cs-ap"]ACTIVE [attr="class","a-cs-desc"]
The Antagonist brandishes his weapon to strike fear into the hearts of all enemies before him. Feared enemies are stunned temporarily for three seconds. For the duration of this skill, the Antagonist's weapon can inflict bleeding. Bleeding enemies are plagued with a slow, reducing their movement speed and rendering any mobility spells useless until the bleeding wears off.
[attr="class","a-cskill"] [attr="class","a-cs-title"]shocking betrayal [attr="class","a-cs-ap"]ACTIVE [attr="class","a-cs-desc"]
The Antagonist switches places with a random party member and upon switching, he will charm any enemy before him. Charmed enemies will temporarily show him mercy, restraining themselves from attacking him for three seconds. For the duration of the charm, if the Antagonist backstabs an enemy from behind, they receive damage as a burst of true damage, ignoring defensive stats.
[attr="class","a-ooc"] played by STRAY[break] BUNGOU STRAY DOGS, DAZAI, OSAMU - noir
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May 27, 2017 23:57:52 GMT -5
Post by toast on May 27, 2017 23:57:52 GMT -5
[attr="class","bw-i-border"] [attr="class","bw-i-bg"] [attr="class","bw-desc"] accepted
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